Applies a morpholohy effect to an image using an ImagickKernel. Please see the ImageMagick page on Morpgology for exact details.
 
Find the inside edge of an image.
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Morphology type
Applies a morpholohy effect to an image using an ImagickKernel. Please see the ImageMagick page on Morpgology for exact details.
 
Find the inside edge of an image.
        //Example 1 - Convolve

        $imagick = $this->getCharacter();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_GAUSSIAN, "5,1");
        $imagick->morphology(\Imagick::MORPHOLOGY_CONVOLVE, 2, $kernel);
        header("Content-Type: image/png");
        echo $imagick->getImageBlob();
        //Example 2 - Correlate


        // Top-left pixel must be black
        // Bottom right pixel must be white
        // We don't care about the rest.


        $imagick = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromMatrix(self::$correlateMatrix, [2, 2]);
        $imagick->morphology(\Imagick::MORPHOLOGY_CORRELATE, 1, $kernel);
        header("Content-Type: image/png");
        echo $imagick->getImageBlob();
        //Example 3 - Erode

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_ERODE, 2, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 4 - Erode Intensity

        $canvas = $this->getCharacter();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "1");
        $canvas->morphology(\Imagick::MORPHOLOGY_ERODE_INTENSITY, 2, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 5 - Dilate

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_DILATE, 4, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 6 - Dilate intensity

        $canvas = $this->getCharacter();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "1");
        $canvas->morphology(\Imagick::MORPHOLOGY_DILATE_INTENSITY, 4, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 7 - Distance with Chebyshev kernel

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_CHEBYSHEV, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
        $canvas->autoLevelImage();
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 8 - Distance with Manhattan kernel

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_MANHATTAN, "5");
        $canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
        $canvas->autoLevelImage();
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 9 - Distance with ocatagonal kernel

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGONAL, "5");
        $canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
        $canvas->autoLevelImage();
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 10 - Distance with Euclidean kernel

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_EUCLIDEAN, "4");
        $canvas->morphology(\Imagick::MORPHOLOGY_DISTANCE, 3, $kernel);
        $canvas->autoLevelImage();
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 11 - Edge

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_EDGE, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 12 - Open

        // As a result you will see that 'Open' smoothed the outline, by rounding off any sharp points, and remove any parts that is smaller than the shape used. It will also disconnect or 'open' any thin bridges.
        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
        $canvas->morphology(\Imagick::MORPHOLOGY_OPEN, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 13 - Open intensity

        // As a result you will see that 'Open' smoothed the outline, by rounding off any sharp points, and remove any parts that is smaller than the shape used. It will also disconnect or 'open' any thin bridges.

        $canvas = $this->getCharacter();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
        $canvas->morphology(\Imagick::MORPHOLOGY_OPEN_INTENSITY, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 14 - Close

        //The basic use of the 'Close' method is to reduce or remove any 'holes' or 'gaps' about the size of the kernel 'Structure Element'. That is 'close' parts of the background that are about that size.
        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
        $canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 15 - Close Intensity

        //The basic use of the 'Close' method is to reduce or remove any 'holes' or 'gaps' about the size of the kernel 'Structure Element'. That is 'close' parts of the background that are about that size.
        $canvas = $this->getCharacter();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "6");
        $canvas->morphology(\Imagick::MORPHOLOGY_CLOSE_INTENSITY, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 16 - Smooth

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_SMOOTH, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 17 - Edge in

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_EDGE_IN, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 18 - Edge out

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_OCTAGON, "3");
        $canvas->morphology(\Imagick::MORPHOLOGY_EDGE_OUT, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 19 - The 'TopHat' method, or more specifically 'White Top Hat', returns the pixels that were removed by a Opening of the shape, that is the pixels that were removed to round off the points, and the connecting bridged between shapes.

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "5");
        $canvas->morphology(\Imagick::MORPHOLOGY_TOP_HAT, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 20 - The 'BottomHat' method, also known as 'Black TopHat' is the pixels that a Closing of the shape adds to the image. That is the the pixels that were used to fill in the 'holes', 'gaps', and 'bridges'.


        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "5");
        $canvas->morphology(\Imagick::MORPHOLOGY_BOTTOM_HAT, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 21 - Hit and Miss

        $canvas = $this->getCharacterOutline();
        //This finds all the pixels with 3 pixels of the right edge
        $matrix = [[1, false, false, 0]];
        $kernel = \ImagickKernel::fromMatrix(
            $matrix,
            [0, 0]
        );
        $canvas->morphology(\Imagick::MORPHOLOGY_HIT_AND_MISS, 1, $kernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 22 - Thinning

        $canvas = $this->getCharacterOutline();
        $leftEdgeKernel = \ImagickKernel::fromMatrix([[0, 1]], [1, 0]);
        $rightEdgeKernel = \ImagickKernel::fromMatrix([[1, 0]], [0, 0]);
        $leftEdgeKernel->addKernel($rightEdgeKernel);

        $canvas->morphology(\Imagick::MORPHOLOGY_THINNING, 3, $leftEdgeKernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 23 - Thicken

        $canvas = $this->getCharacterOutline();
        $leftEdgeKernel = \ImagickKernel::fromMatrix([[0, 1]], [1, 0]);
        $rightEdgeKernel = \ImagickKernel::fromMatrix([[1, 0]], [0, 0]);
        $leftEdgeKernel->addKernel($rightEdgeKernel);

        $canvas->morphology(\Imagick::MORPHOLOGY_THICKEN, 3, $leftEdgeKernel);
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 24 - Thick to generate a convex hull

        $canvas = $this->getCharacterOutline();
        $diamondKernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DIAMOND, "1");
        $convexKernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_CONVEX_HULL, "");

        // The thicken morphology doesn't handle small gaps. We close them
        // with the close morphology.
        $canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $diamondKernel);
        $canvas->morphology(\Imagick::MORPHOLOGY_THICKEN, -1, $convexKernel);
        $canvas->morphology(\Imagick::MORPHOLOGY_CLOSE, 1, $diamondKernel);

        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
        //Example 25 - Iterative morphology

        $canvas = $this->getCharacterOutline();
        $kernel = \ImagickKernel::fromBuiltIn(\Imagick::KERNEL_DISK, "2");
        $canvas->morphology(\Imagick::MORPHOLOGY_ITERATIVE, 3, $kernel);
        $canvas->autoLevelImage();
        header("Content-Type: image/png");
        echo $canvas->getImageBlob();
    //Example 26 - Helper functon to get an image silhouette

    private function getCharacterOutline()
    {

        $imagick = new \Imagick(realpath("./images/character.png"));
        $character = new \Imagick();
        $character->newPseudoImage(
            $imagick->getImageWidth(),
            $imagick->getImageHeight(),
            "canvas:white"
        );
        $canvas = new \Imagick();
        $canvas->newPseudoImage(
            $imagick->getImageWidth(),
            $imagick->getImageHeight(),
            "canvas:black"
        );

        $character->compositeimage(
            $imagick,
            \Imagick::COMPOSITE_COPYOPACITY,
            0, 0
        );
        $canvas->compositeimage(
            $character,
            \Imagick::COMPOSITE_ATOP,
            0, 0
        );
        $canvas->setFormat('png');

        return $canvas;
    }