Rendering a peice of text, starting with a large stroke width and gradually
reducing the stroke width can produces a pleasing visual effect.

And animating it makes it look a little bit even more awesome.
Rendering a peice of text, starting with a large stroke width and gradually
reducing the stroke width can produces a pleasing visual effect.

And animating it makes it look a little bit even more awesome.
function psychedelicFontGif($name = 'Danack')
{
    set_time_limit(3000);

    $aniGif = new \Imagick();
    $aniGif->setFormat("gif");

    $maxFrames = 11;
    $scale = 0.25;

    for ($frame = 0; $frame < $maxFrames; $frame++) {
        $draw = new \ImagickDraw();
        $draw->setStrokeOpacity(1);
        $draw->setFont("../fonts/CANDY.TTF");
        $draw->setfontsize(150 * $scale);

        for ($strokeWidth = 25; $strokeWidth > 0; $strokeWidth--) {
            $hue = intval(fmod(($frame * 360 / $maxFrames) + 170 + $strokeWidth * 360 / 25, 360));
            $color = "hsl($hue, 255, 128)";
            $draw->setStrokeColor($color);
            $draw->setFillColor($color);
            $draw->setStrokeWidth($strokeWidth * 3 * $scale);
            $draw->annotation(60 * $scale, 165 * $scale, $name);
        }

        $draw->setStrokeColor('none');
        $draw->setFillColor('black');
        $draw->setStrokeWidth(0);
        $draw->annotation(60 * $scale, 165 * $scale, $name);

        //Create an image object which the draw commands can be rendered into
        $imagick = new \Imagick();
        $imagick->newImage(650 * $scale, 230 * $scale, "#eee");
        $imagick->setImageFormat("png");

        //Render the draw commands in the ImagickDraw object
        //into the image.
        $imagick->drawImage($draw);

        $imagick->setImageDelay(5);
        $aniGif->addImage($imagick);

        $imagick->destroy();
    }

    $aniGif->setImageIterations(0); //loop forever
    $aniGif->deconstructImages();

    header("Content-Type: image/gif");
    echo $aniGif->getImagesBlob();
}